March 2012
8 posts
Picle Developments
Last week we had our first Picle strategy meeting since getting back to blighty from SXSW. We have digested a lot of feedback from tweets, emails, reviews, articles, as well as testing it out ourselves, and it was time to step back and take a look at where we’re at. We started off by evaluating how the launch went and how people have responded to the concept of Picle. Stuart drew this...
Mar 28th
A tale of two cameras
I’m going to share some of the thinking and code behind the Picle iPhone app starting with the camera functionality. This will involve showing some code snippets and describing classes and frameworks found in the Apple iOS SDK.    At the heart of the the Picle app is the ability to use the iPhone camera and microphone in quick succession. The user experience of this functionality is critical to...
Mar 22nd
The Architecture Behind Picle App
As with most social online applications, you can think of the data as more like a graph than very simple objects that stand alone. This kind of an application and data is my favourite kind of system to architect and here is why. I warn you, this might get geeky.. One of the fundemental concepts behind Picle is the ability to share your moments and stories with other people, in the same beautiful...
Mar 21st
Understanding picle (with apologies to Scott...
picle’s a bit like a comic. As @malbonster said, it’s more dreamlike than video. I think part of that comes from the spaces between the frames into which you have to insert your imagination. That was a theme of Scott McCloud’s amazing graphic explanation of the history, meaning and art of the comic, Understanding Comics. Here’s his illustration of the design decisions a...
Mar 18th
Picle ♥
After a week of BBQs, speeches, panels, margaritas, putting names to faces and more BBQs I’ve landed back at Made by Many HQ and I want to share some of the Picle love. When we launched as a Minimal Viable Product last week we weren’t sure what to expect and how people would react to the app. A week has passed and we’re delighted with how well Picle has been received.  We went to SXSW...
Mar 16th
Picle: what next?
So, back from another SXSW :( It’s great to be back in a country where the butter doesn’t contain sugar by default, where fizzy drinks don’t come in buckets and where you can buy meat in units of less than one pound. But… I will miss adding cheese and chipotle oak-smoked maple-flakes and sugar-coated tequila-bacon dust to my deep-fried food. If we hadn’t got out when...
Mar 16th
The story of Picle, in its inventor's own words
Alex Harding is an Interaction Designer  at Made by Many and the inventor of Picle. This is the story of Picle in Alex’s own words - a story already blogged on this website, but told through a beautiful video that Alex and Paul Wyatt made last week. Although it’s Alex’s brainchild, Picle has of course been - literally - Made by Many. The extraordinarily talented team includes...
Mar 10th
Picle is here! (but remember it's a beta)
Last week we announced the forthcoming release of an iPhone app for SXSW called ‘Picle’. The reception was overwhelming, and we’re really excited to announce that Picle is now available in the app store. But, hold on… before you run off and start Picling there is something we must remind you of… Just to remind you that this is very much a Minimal Viable Product, and not a...
Mar 6th